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*Each NPC has unique dialogue when talking to Gaeus. Here's some of the differences, some of which are so minor that I probably wouldn't have shown them off. I also planned to show off a ton of optional dialogue and alternate paths. I don't know much about it off-hand since it's been awhile since I messed with it, but there's a FAQ on GameFAQs with more info, so use that.
#LEGEND OF MANA BEST WEAPON CODE#
There's a Gameshark code that lets you visit a debug room, which lets you mess with all sorts of neat things. There's also a few cool programs there as well. The Legend of Mana Kitchen is your best resource for weapon and armor recipes, though it requires joining the group to actually see the stuff. If you're a huge power-gamer, forging is right for you.Īlternatively, you can simply ignore learning the process and just look up "recipes" for equipment. Still, there's something about grinding up amazing equipment that makes short work out of any foe on even the hardest difficulty. It can also be a huge time sink, requiring you to spend tons of money on various items, and tons of times grinding elemental coins from spirit encounters, which take a long time and don't even guarantee you the massive amount of gold coins you need to make the strong stuff, not to mention grinding for materials.
#LEGEND OF MANA BEST WEAPON HOW TO#
That said, the above site and GameFAQs are valuable resources for learning how to temper items.īasically, Forging can be hugely rewarding, giving you insanely powerful equipment with all sorts of amazing buffs and attacks. I don't feel like learning it, so here's this awesome site that translated information from the game's Ultimania guide.Īs for Forging.holy shit is it crazy to learn, and I was daunted as hell in relearning everything so I could effectively teach it here, so I'm glad I'm not doing that. The game explains Golems well enough, but doesn't really go into the specifics of logic building and organizing logic blocks the most optimal way. Finally, in the world screen, when you have nine lands on screen, hold L1 and you get to do a mole-bashing-esque mini-game for fun. Second, if you do the "Seeing Double" quest, after you progress the Jumi quest enough, you can go to the Domina bar on a certain day and play some game where you try to catch a bunch of Shadow Zeroes, with certain tier scores giving you certain items, though off the top of my head the only valuable stuff are Spiny Seeds. First of all, if you get a large enough number of crabs your first time in Madora Beach, the pregnant penguin and her baby will move in with you, as bashing crabs is a turn-on, I guess. Also, the really good stuff can be ridiculously expensive, like beyond any reasonable amount of money you can accumulate in-game, so it's not a great way to make weapons for new characters. Thing is, I'm pretty sure this only works with weapons and armor you actually create, not drops from enemies. Then another character goes to Bomb, looks up the save data, and lets you buy the item, after which the other character can load their save and collect the money. Of course, you can simply just use the arena as an excuse to beat up a NPC-controlled Niccolo as well.įinally, you can go back to Professor Bomb's lab and actually sell weapons and armor to another character by giving the item to Bomb.

You can also pit your character against another save's character and fight it out, so there is reason to go over the top with equipment and stuff, even if it's unlikely you'll have someone else to have constant battles with. There's an arena in Geo under Kristie's place where you can fight NPCs.

You can also do this but simply let the computer control the character as well if you wish.
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I'm a bit hazy as to whether they can gain levels or whatever stuff they can do. I believe this includes all usual NPCs, but here's the cool thing about this game: You can go to a house in Domina to actually import a character from someone else's save to have them follow along as a NPC. Imagine this the equivalent of a huge plot dump like the end of Chrono Cross or Xenogears, except instead of running out of budget, I simply got bored.įollowing the tradition of other Mana games, this game has multiplayer, and even though it's not as fleshed-out as other games, there's still quite a bit of care put into it.įirst of all, there's only two-player, and they can only control the second NPC, no pets/golems. Instead, I'll just briefly explain a few things without pictures. I was going to show off a lot more stuff, but I'm burned out and will never get around to it.
